Pages: [1] 2 |
1. Announcement:Crius Feedback - in EVE Information Portal [original thread]
In the patch notes, i can read, that some mission issues got fixed, wich issues got fixed exactly?
- by A4443 Suicide Gank - at 2014.07.22 11:53:00
|
2. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Erutpar Ambient wrote: It seems like we already have "Assault Battleships". But instead they are called Dreadnaughts. Or you want to use a Dread for your level 4 missions, is that it? Dreadnoughts are capital ships and not battleships ...
- by A4443 Suicide Gank - at 2014.07.21 12:32:00
|
3. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Saelem Black wrote: Hmm, while I like the idea in principle, I don't think it is to the game's advantage. We already have a lot of top tier BSs. If anything, I think that the discussion should wait until after the blackops balance. It has been ...
- by A4443 Suicide Gank - at 2014.07.16 15:04:00
|
4. [Discussion] Black Ops Repurpose - in Player Features and Ideas Discussion [original thread]
Yay, I also think, that Black ops need some love: - remove turret bonuses and make these ships to Ewar ships (like the widow) - Widow as a ECM ship - Sin as a sensor damping ship - Redeemer as a tracking distruptor ship (for neuts we have th...
- by A4443 Suicide Gank - at 2014.06.29 08:14:00
|
5. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Komodo Askold wrote: Nice to see a good discussion in here, I'll try to contribute. On T2 battleships, right now we have Black Ops -which can cloak easily and brigde other ships- and Marauders -which can deal and shrug off a good beating, alth...
- by A4443 Suicide Gank - at 2014.06.21 14:36:00
|
6. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Leila Kobra wrote: If I remember correctly, CCP Rise oppinion on that matter is: No can you please confirm that?
- by A4443 Suicide Gank - at 2014.06.14 16:39:00
|
7. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Hakaari Inkuran wrote: How about a line of cross-faction battleships? Missile Abaddon, Laser Rokh, Drone Maelstrom, and Projectile Hyperion If you don't like that, how about take the current 4 battleships, strip their damage bonuses, and give...
- by A4443 Suicide Gank - at 2014.06.14 09:07:00
|
8. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: BS sized HACs? No. These ships are ways different from hacs: - hacs are more focused on tank ( most of them have a tanking bonus), the assault battleships are more focused on mobility. - most of the hacs have utill...
- by A4443 Suicide Gank - at 2014.06.11 15:11:00
|
9. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Barton Breau wrote: A4443 Suicide Gank wrote: Barton Breau wrote: IMO, the drone ship having the megathron hull and gun bonus is an insult. Moreover we already have carriers, and devs are trying to reduce drone numbers, so maybe a 20% da...
- by A4443 Suicide Gank - at 2014.06.04 15:24:00
|
10. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Justin Cody wrote: A4443 Suicide Gank wrote: Why are 8 new ships far too much? And why are they too hard to kill? I know, they are faster than Battlecruisers, but they have extreme high signatureradius to compensate the speed. Theyr mass is...
- by A4443 Suicide Gank - at 2014.05.31 09:53:00
|
11. Ore combat ships - in Player Features and Ideas Discussion [original thread]
In Kronos, CCP brings Mordus ships into game, just another gallente caldari crossing over. But there is still place for a minmatar/Caldari faction. That race could be Ore. Ore already have some industrial/mining ships, but i think, they need some...
- by A4443 Suicide Gank - at 2014.05.28 13:17:00
|
12. The old Turnets back - in Player Features and Ideas Discussion [original thread]
Gustav Mannfred wrote: h4kun4 wrote: According to your Ingame Bio Mannfred: Old Turretmodels: Disagree new ones are better and it would be too much work that could be put into something actually useful Old nebulae: Disagree new ones have a...
- by A4443 Suicide Gank - at 2014.05.24 16:36:00
|
13. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Barton Breau wrote: IMO, the drone ship having the megathron hull and gun bonus is an insult. Moreover we already have carriers, and devs are trying to reduce drone numbers, so maybe a 20% dam/hp bonus would be better. The Galapagos has a...
- by A4443 Suicide Gank - at 2014.05.24 13:09:00
|
14. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
I have a Question: Why do the guristas ships only get a missile damage bonus to kinetic and thermal, while you give the mordus legion a damage bonus to all kind of damage types? I think, a universal damage bonus would be better than just the limi...
- by A4443 Suicide Gank - at 2014.05.21 14:05:00
|
15. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
The missile damage bonus of the barghest is too low for a ship, that may cost more than the nestor. My suggestion is, to remove one launcher slot and increase the damage bonus to 15%, that gives the Barghest 10.5 effective launchers. then, remove ...
- by A4443 Suicide Gank - at 2014.05.21 14:01:00
|
16. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Wulfys Cleanup wrote: I'd say if there needed to be a new role for bs, it would be resistance to bombers and the ability to fight downwards against swarms.. But then again that they can do that with exseption of surviving bombs.. But if imple...
- by A4443 Suicide Gank - at 2014.05.21 13:53:00
|
17. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Sirinda wrote: Full T2 resists on a BS hull. That would be what, anywhere between 200-300k EHP easily? Won't even have to compromise much while fitting that in order to bricktank the hell out of it. Also, the name implies to me a focus on sp...
- by A4443 Suicide Gank - at 2014.05.11 09:48:00
|
18. Assault Battleships - in Player Features and Ideas Discussion [original thread]
I made a little change to the albatros, as the geckos got added to the game, i increased the dronebandwith to 250mbit, so that it can launch 5 geckos.
- by A4443 Suicide Gank - at 2014.05.10 09:30:00
|
19. Six new ships for summer expansion - in Player Features and Ideas Discussion [original thread]
Or maybe Assault battleships? https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=337863 Or logistic frigs
- by A4443 Suicide Gank - at 2014.04.26 07:44:00
|
20. Assault Battleships - in Player Features and Ideas Discussion [original thread]
Knoppaz wrote: While I like the idea of some kind of assault-battleship, the following doesn't make sense at all.. Quote: A high signature radius makes them easy to hit. All of these ships gets a 50% rolebonus to reduce Microwarpdrive signat...
- by A4443 Suicide Gank - at 2014.04.22 08:58:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |